VOID 1.1VOID is a SCI-FI skirmish produced by I-Kore/Urban Mammoth. It is a pretty decent game system with excellent miniatures. You can download the rules and Force Books for free at the I-Kore/Urban Mammoth website. A good source for discussion about the game is the Void Forum at the MiniRealms website. There is also a Void Forum at the I-Kore/Urban Mammoth website. Brother's Steve, Don, Bob, Lukash, and Brush all have some miniatures and play occasionally. You can see some images of some of the Brothers' Void miniatures here.
Custom Force ListsJouni Pohjola (tnjrp on the Minirealms Forum) of Turku Finland has created some spreadsheets that allow you to create custom force lists so you can use other miniatures with the Void rules. The zip file Void_resources.zip contains the Point Cost Calulator and the Converstion tools from other systems to Void files.
VOID 1.1. Points Cost Calculator
Conversion tools from other systems to VOID
Commonwealth Force Book Rules StuffSpecial Rules/Abilities The Special Rules are not in the Rulebook that comes in the box game and some of them have changed from what was published in the Force Books. You can see the updated special rules in this thread from the Urban Mammoth/I-Kore Forums, or I've got them here in a PDF document. Individuals and Units Here is some clarification on characters added to units from Ben Brownlie. This comes from this post on the Mini-Realms Forum When character types are stated as being allowed to be added to units "using the same buying criteria as Alphas/Decurions/Sergeants" it means: -You may include a total of 0-1 characters in a unit* -You may only include a character into a given unit if joining that unit type is specifically allowed in the characters force book entry -You may still include the 0-1 Alpha/Decurion/Sergeant choice as normally available to the unit With regards to model ratios -The character counts towards the minimum/maximum unit size -The character counts as a non support model for the purposes of the unit's support ratio. -The character does still count as an individual for the purposes of maintaining a legal squad/individual ratio accross the army With regards to rules/special rules/skills -The character becomes a part of that unit in all respects of game play unless specified in any special rules elsewhere -The character's squad may employ the character's leadership skills (such as High Morale/Tactical Awareness) where applicable as if the character were the squad's normal leader -The character will convey any skill benefits to the unit as allowed in the skill descriptions (e.g. Immune to Panic) and, likewise, the character will benefit from any rules that the unit would normally convey to an individual that joins it as allowed in the skill descriptions (e.g. Immune to Panic). Please note that the inclusion of the character will also affect any skills that require the entire unit to have the skill if it doesn't (e.g. Stealth) Any skills that benefit models without that skill and skills that categorically require the entire unit to have the skill all mention these criteria in their desriptions. An up to date list of the sklls can be found on the Urban Mammoth Forums *The exception to the 0-1 rule is Junkers Centurions/Standards which can both be added to the same unit if they are of the same Legion Army ListsBattle Reports |