Here are the statistic I have come up with for the Beastmen Chariot. I basically used the guidelines on pg 121 of the main rulebook.

Beastman Chariot
Light Chariot M WS BS S T W I A Ld Int Cl WP
Chaos Beastman (2) 4 4 3 3 4 2 3 1 7(6) 6 7 6
Boar (2) 7(5) 3 0 3 3 1 3 1 3 4 4 4
Boars are difficult to control and prone to running away. All rout test and all psychology tests are taken using the rider's characteristic as normal except with a -1 modifier.
Models Per Unit: 1-4 Chariots
Points Per Model: 48
Weapons: Hand Weapons
Armour: None
Boars have a Natural 6+ save

Options:
Scythed Wheels +20 points

Any Rider May have:
Shield +2 points
Light Armor +4 points
Additional Hand Weapon +2 points
Double Handed Weapon +4 points
Flails +2 points
Throwing Spear +2 points
Halberd +4 points